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Sound

Onomatopoeia Animation

When I found out the rotation for this week’s project was on sound, I was a little anxious. I’ve have an ear infection for a couple of weeks now which had resulted in me loosing some of my hearing briefly. However, it couldn’t have been more perfect. These past weeks of muted hearing have made me reevaluate noise and the effect audio has on processing information, especially in art. I was inspired to make these three animation sequences to share this experience. I purposely made the animations in first person to have the viewer share the isolation of this experience.

To create this animation, I used a software on the Nintendo 3DS. I have been using this application for a long time now so was comfortable with the controls. As for the sound, I used a recording of my friends talking that I had previously used for the Monday sound homework and muffled the audio on audacity. For the second clip, I went into my camera roll to find a video taken at a club that I could turn into an MP3. For the last clip, I wanted a specific frequency for the ringing sound but all online “ear ringing sound effect”s were high pitched and shrill. I didn’t think this matched the tone and could also potentially be harmful for viewers with hearing loss. So instead, I found a tuning fork video online which was the perfect low hum.

Outcome reflection: I am the least happy with the middle animation. This was an animation I had made previous to the university course which I used as my starting point to revolve my other onomatopoeia sound animations around. Therefore it is a different frame rate and a shorter video so I had to repeat it. But I am happy with how the audio clips turned out I think they accurately translate the experience of losing my hearing.

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